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First special issue ("Connectivism and Liquid Society" - Year 1, issue 3) -
Table of content
Preface
New
forms of social configuration have been developed during last years
and, recently, they have converged towards the well known
“information society” and “access society”
(Castells and Rifkin), or, as someone else says, they contributed in
the creation of the “knowledge society”; despite of the
different appellations used to describe today society, there is a
common feature for it, that is to be based on digital communication
as “key technology” for the new millennium.
There
are many reasons for the evolution which brought to today society, as
it is perceived from many sides, but the following aspects will be
better analyzed and discussed in what follows:
- the
impact that digital technologies had, and still have, on information
acquisition, on knowledge development and especially on human
communication,
- the
convergence of different fields of investigation, like human
sciences and organizational disciplines, in the analysis and the
explanation of knowledge phenomena.
As regards the first issue, undoubtedly digital equipment made faster
and faster a well known phenomenon accompanying human evolution, the
interaction of human beings with their artifacts; it especially
influenced the way instruments and processes modified subjects. On
one hand, digital information have made easy to store, to modify, to
share and, more generally, to manage, any kind of information; they
made also possible the development of meta-cognitive skills in the
subjects working with digital equipments, and introduced higher
levels of thinking in large layers of population. On another hand,
they are considered responsible for the gap between subjects,
communities and populations, because of the well known phenomenon of
“digital divide”, that is the difference between people
who know and are able to use digital equipment and those who cannot
(i.e., the phenomenon does not only rely on the difference between
developed and underdeveloped countries, but can be easily detected in
gender, ethnic, cultural, inter-generational differences, in people
living in the most developed countries).
By concluding the analysis of the first issue, it can be stated that the
high influence of digital technology on knowledge construction
justifies the interest for the use of suitable instruments and
strategies in education, since the first stages of human development,
so that subjects can be helped by digital technologies in overcoming
their difficulties and in filling the gap with others.
The only problem with the strategy described above is with their
“personal features”, they are in fact planned and made up
to intervene on individuals and, do not keep in the right
consideration the changes induced from information and communication
technology on the whole society.
The second issue reported above has its roots in the studies on the
interactions between subjects and corporate or organizations, where
the rising of the importance of communities, and especially
communities of practice, has been considered very important for the
development of firms and their success.
The connection between individual’s
and organizational knowledge, also led to the analysis of the
transformation of work force knowledge (mainly tacit and personal)
into corporate knowledge (mainly explicit and social), and
vice-versa.
The spreading of computing, networking and, more generally, ICT
equipment, made easier the storing, increasing, analyzing and
retrieving of the organizational knowledge; as a result, knowledge
management has been recognized as a new discipline, and its use and
development has been considered strategic for the success of a
corporate. The growth of this discipline had its effects also on
subjects, it leaded in fact to the identification of individuals’
features with those of the whole organization; main result has been
the development of the ideas of personal knowledge management, by
which digital equipment and the associated processes, are considered
the natural extension of human body and behavior, and are very
important, if not essential, to manage business administration.
The above considerations show that human knowledge has to be considered
today a multi facet phenomenon, where the analyses of
psycho-pedagogical paradigms are very important for the explanation
of individual’s experiences and development, but cannot discard
the results from the studies on communities and corporate, from an
organizational point of view.
In this panorama it has less sense to question on knowledge structure,
than to intervene in its development; otherwise stated it is less
important to state if knowledge is something external to human beings
(absolute and to be discovered) or internal to them (personal,
modifiable and mostly to be constructed). In conclusion it looks much
more important to integrate the different perspectives on knowledge
features and to give people new instruments and strategies for better
building their knowledge, so that they can solve problems and face
reality more efficiently and effectively.
The last viewpoint can be assumed as the reading key of the present issue
of the journal, where the different authors discuss digital literacy
and digital competence in a double perspective, the first one coming
from connectivism, considered by many researchers the last frontier
for the analysis and interpretation of human knowledge phenomena, the
other one derived from the fluidity of today society, so rapidly
changing to impose the development of special connections with
communities and society to subjects, to avoid the exclusion and the
sensation to be lost.
The papers in this issue of the journal follow one another in facing the
different aspects of the changing society. The first contribution
reports of the efforts made in the research of a framework for
digital competence assessment and proposes a final model for it; the
second one focuses on the importance of technology enhanced learning
environments in today education and proposes the development of an
operational framework to be adopted for the design and the management
of educational processes centred on “design literacy”;
the third paper proposes the use of social networking and especially
Wikipedia as a training resource for the development of digital
competences; the fourth one discusses the use of free software and
the implementation of some experiences for the promotion of the
liquid society; the fifth and last contribution proposes the topic of
digital literacy for health and discusses the importance that it has
for the Health 2.0 challenge.
In
a greater detail the authors of the five papers propose what follows.
Theory
and Practice in Digital Competence Assessment
Antonio
Cartelli
The paper starts form the analysis of today complexity, and from the
uncertainty of liquid life which is frenetic, rapidly
changing and highly influenced from information
and communication technologies, to discuss the digital age and the
pervasiveness of computers and IT/ICT
equipment, which are influencing learning and knowledge construction.
In the discussion the author tries to answer the
following questions:
- Is
there any privileged role for digital competences in the knowledge
society?
- Is
there a framework for digital competence assessment helping people
harmonize the different competences and
helping them become better persons and citizens?
- Are
there hints, suggestions, experiments, protocols and/or curricula
helping teachers in hitting the above target with their students?
First the evolution of psycho-pedagogical paradigms and their comparison
are discussed, soon after a framework for digital competence
assessment is proposed and last, but not least, some teaching
activities and experiences are suggested.
At the end, the proposal of a teaching-learning process, called OTS
(Open Teaching Process) is given.
Beyond
the Media Literacy. Complex Scenarios and New Literacies for the
Future Education: the Centrality of Design
Carlo
Giovannella
In this paper the author states that the advent of new media and web
technologies made both “contents” and “containers”
more liquid, and deeply reflects on the multi facets concept of
literacy. He then proposes an experiential definition of literacy in
education. According to such reflection, in the present scenarios,
the “Design” becomes central to education, and underlines
the need of educational activities which should include among their
objectives the dissemination of what can be called “design
literacy”.
Wikipedia
as Training Resource for Developing
Digital Competences
Corrado
Petrucco
The contribution first discusses whether Wikipedia could be
considered a valid resource for educational institutions like schools
and Universities, or not. Undoubtedly,
Wikipedia brings with itself the risk of
incurring in mistakes, inaccuracies and plagiarism, but the bad
reputation of the free encyclopedia is
nevertheless false. Wikipedia is
reliable and can be used in the curriculum as new approach for social
and collaborative construction of knowledge. It can fully enter in
educational contexts as an opportunity to reflect
on the verification of information, on the
ethical use of technology and on the role of democratic participation
in social networking. In the author experience, the creation and the
maintenance of articles of Wikipedia as classroom
activities, gives the opportunity for the activation of higher
processes in cognitive development and on-line relationship, allowing
the development of essential digital competences for life-long
learning.
Free Software Implementation Experiences for the Promotion of the Liquid
Society
De Pablos Carmen and López David
The paper first discusses the changes induced by information and
communication technologies on citizens inter-operation with Public
Administrations. Digital literacy is the key for the development of
the Liquid Society and, Public Administrations must lead the actions
for promoting more efficient, universal and user oriented public
services. The migration to open source standards allows Public
Administration offering more democratic, universal and efficient
channels for establishing relationships with
citizens. To support their hypothesis the authors report of some
international experiences which describe the migration of Public
Administrations towards open source software, in order to promote
digital literacy in the contexts they operate. They also report that
the results depend at a great extent on contextual and organizational
factors, as for example the need to change, the political support,
the existence of available technological resources, the
organizational climate, the motivation of the human resources and the
kind of leadership for the project or the organizational complexity.
Digital Literacy for Health: The Promise Of
Health 2.0
Ela Klecun
The author outlines and challenges
expectations and promises regarding the potential
of the internet and in particular Web 2.0 for
empowering patients and citizens. It focuses on literacies required
to make a meaningful (to the individual) use of these technologies
for health and health care related purposes and briefly
discusses how these should be taught. The
author concludes that these literacies, including digital literacy
and health literacy, are complex and challenging to many, and that
the empowering claims are over-stated. Traditional sources of
information and advice will remain essential to maintaining quality
of health care.
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